It's the little things...
The player now blinks randomly every 3 to 6 seconds, and after a 15-second delay displays an "impatient" animation. This stance (with the tapping foot) always reminded me of Sonic :gdsonic:
I've also added a color palette swap shader to the butterflies, to change their color between one of four different colors.
(I also cleaned up the code base to utilize some improved custom classes, and the state machine is now more stable.)
These little details give life to the world!
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